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Clash royale game history
Clash royale game history









It was a super strong card as it only took 3 seconds to deploy and target and had lots of Hit Points and also had an insane 13 tile range. It was a nightmare for new players to deal with as it was a highly reactive card. Funny thing is, even after this big nerf, the Freeze Spell was still the best card in the game for months.ħ) The X-Bow was the most hated card in the game. So it received a much needed nerf, decreasing its radius to 3 tiles. This severely limited playing as it meant that you would have to spend your Gold on battles, rather than saving them for upgrades.ģ) Janu– At this early stage of the game, the Prince, Witch, and Goblin Barrel were considered the best cards in the game and were immediately nerfed by end of the first week the game was launched.Ĥ) Febru– This was one of the biggest balance update.ĥ) Friendly Battles began incorporating Tournament Standard level caps for fair-play matches.Ħ) The Freeze Spell was the best card in the game by far due to its 4 tile radius and long duration.

#Clash royale game history download#

Unfortunately, I lived in the United States, but was still able to download Clash Royale from the Canadian app store by changing my location.Ģ) You had to pay Gold to battle multiplayer or friendly battles. Happy birthday Clash Royale! – Shared by The History of Clash Royaleġ) Clash Royale first softlaunched on iOS on January 4, 2016, exclusively to eight select countries: Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland, and New Zealand. We’re going to talk about the evolution of the game, prominent card updates and the evolution of the best decks and the meta.









Clash royale game history